An image created in Blender 2.43. This piece started as a fluid simulation, but I could never get the water to pour correctly. So after 3 days of intense frustration, I abandoned the simulation in favor of something a little more simplistic. Yet still kind of cool in and of itself.
An image created in Blender 2.38a. This project was supposed to illustrate how simple forms can still show graphic interest.
An image created in Blender 2.42. This project was originally going to be used to show how color can affect the perception of depth.
An image created in Blender 2.28. It was an experiment with Blender's first raytracer.
Desert Treasures is an annual literary journal of student writings published by Mohave Community College. In addition to all of the graphics and illustration, I served as the associate editor, and also had several of my own pieces in the journal.
Read More...
A series of ads for a unique three-wheeled car under development, these were a student project in a graphic design class. Because the real car wasn't complete at the time, I recreated it as a 3d model.
Read More...